Reply to Re: does anyone know how the artwork was made?
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: The origional dink graphics were models made with 3d max/character studio. After they were made, still frames were caputered, and the dink pallete was applied.
: --WC
ok... wouldn't it e cool if blender could automate this process? It would speed up the process a lot...
: --WC
ok... wouldn't it e cool if blender could automate this process? It would speed up the process a lot...