Reply to Re: Different dialog styles
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Dink Smallwood SADLY does not support PNG. Only BMP. But it's possible to do that. Just make the dialog box as a sprite, then in DinkC all you need is say_xy, move_stop (For the dialog box to move) and of course wait_for_button() with the result of 2 (For space), 12 and 18 (For Up and Down to choose a dialogue) and finally the external command.