hedberg's Profile
This may be hard to understand because i don't really know what i'm talking about or if this code is what i think it is.
In redinks movie maker he has this line:
int &fred = create_sprite(370, 400, 16, 20, 1);
which makes a duck come on screen and later does a bunch of stuff.
anyways i was wondering is theres a walkthrough or something that tells you A) what the diff numbers are for ex. 370 is the graphic, 400 is directions ect....
and B)if say for example 370 is the graphic for a duck, whats the numbers for the other images.
If that makes sense to anyone.
Thanks
In redinks movie maker he has this line:
int &fred = create_sprite(370, 400, 16, 20, 1);
which makes a duck come on screen and later does a bunch of stuff.
anyways i was wondering is theres a walkthrough or something that tells you A) what the diff numbers are for ex. 370 is the graphic, 400 is directions ect....
and B)if say for example 370 is the graphic for a duck, whats the numbers for the other images.
If that makes sense to anyone.
Thanks
hedberg has written 2 reviews
Title | File | Type | Score | Date |
---|---|---|---|---|
This Was a Cool Dmod | Triangle Mover | Normal | 7.0 | February 8th, 2004 |
I Actually Tryied This Mod | Dink Goes Boating | Featured | 9.5 | February 6th, 2004 |