Reply to Re: Hatreds hold: Scrolls of the ancients
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I may be able to make a script for you. It seems you would have to know about super vars, wait for button, and goto. You may want to check out keycodes to find out button numbers. Here is a sample script I think will work as a base for you.
int &count = 1;
//our supervar
int &song = 0;
freeze(1);
loop:
wait_for_button();
if (&result == 12)
{
//pressed down
if (&count == 1)
{
&song += 10000;
}
if (&count == 2)
{
&song += 1000;
}
if (&count == 3)
{
&song += 100;
}
if (&count == 4)
{
&song += 10;
}
if (&count == 5)
{
&song += 1;
}
}
if (&result == 14)
{
//pressed left
if (&count == 1)
{
&song += 20000;
}
if (&count == 2)
{
&song += 2000;
}
if (&count == 3)
{
&song += 200;
}
if (&count == 4)
{
&song += 20;
}
if (&count == 5)
{
&song += 2;
}
}
if (&result == 16)
{
//pressed right
if (&count == 1)
{
&song += 30000;
}
if (&count == 2)
{
&song += 3000;
}
if (&count == 3)
{
&song += 300;
}
if (&count == 4)
{
&song += 30;
}
if (&count == 5)
{
&song += 3;
}
}
if (&result == 18)
{
//pressed up
if (&count == 1)
{
&song += 40000;
}
if (&count == 2)
{
&song += 4000;
}
if (&count == 3)
{
&song += 400;
}
if (&count == 4)
{
&song += 40;
}
if (&count == 5)
{
&song += 4;
}
}
if (&result == 35)
{
//pressed end
return();
}
else
{
goto loop;
}
if (&count > 5)
{
&count += 1;
}
if (&count == 5)
{
//heres where you check if their song is right
if (&song == 12345)
{
//do your thing
//you might want to spawn the action here
//but you don't have to
}
else
{
//play an error sound
goto loop;
}
}
int &count = 1;
//our supervar
int &song = 0;
freeze(1);
loop:
wait_for_button();
if (&result == 12)
{
//pressed down
if (&count == 1)
{
&song += 10000;
}
if (&count == 2)
{
&song += 1000;
}
if (&count == 3)
{
&song += 100;
}
if (&count == 4)
{
&song += 10;
}
if (&count == 5)
{
&song += 1;
}
}
if (&result == 14)
{
//pressed left
if (&count == 1)
{
&song += 20000;
}
if (&count == 2)
{
&song += 2000;
}
if (&count == 3)
{
&song += 200;
}
if (&count == 4)
{
&song += 20;
}
if (&count == 5)
{
&song += 2;
}
}
if (&result == 16)
{
//pressed right
if (&count == 1)
{
&song += 30000;
}
if (&count == 2)
{
&song += 3000;
}
if (&count == 3)
{
&song += 300;
}
if (&count == 4)
{
&song += 30;
}
if (&count == 5)
{
&song += 3;
}
}
if (&result == 18)
{
//pressed up
if (&count == 1)
{
&song += 40000;
}
if (&count == 2)
{
&song += 4000;
}
if (&count == 3)
{
&song += 400;
}
if (&count == 4)
{
&song += 40;
}
if (&count == 5)
{
&song += 4;
}
}
if (&result == 35)
{
//pressed end
return();
}
else
{
goto loop;
}
if (&count > 5)
{
&count += 1;
}
if (&count == 5)
{
//heres where you check if their song is right
if (&song == 12345)
{
//do your thing
//you might want to spawn the action here
//but you don't have to
}
else
{
//play an error sound
goto loop;
}
}