Reply to Re: New Graphics: Dragons and a Goddess
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Hmm... maybe you could make your D-Mod using the existing Dink graphics? Then, once SimonK sees that it is complete except for the graphics, maybe he'll be more apt to do the graphics?
This is a sensible way of doing things, but I do see a problem. With some d-mods (in particular an alternative hero d-mod), it may not be vital to have the graphics early on, it does help a lot.
For example, if somebody was making a d-mod with a moogle/mog thing, but had to use Dink's graphics for the whole of the d-mod's creation... it wouldn't be very easy to get a "feel" for the character, y'know?
But I agree, it must get pretty annoying to make all these lovely graphics, only for the d-mod never to get finished (sorry! ).
This is a sensible way of doing things, but I do see a problem. With some d-mods (in particular an alternative hero d-mod), it may not be vital to have the graphics early on, it does help a lot.
For example, if somebody was making a d-mod with a moogle/mog thing, but had to use Dink's graphics for the whole of the d-mod's creation... it wouldn't be very easy to get a "feel" for the character, y'know?
But I agree, it must get pretty annoying to make all these lovely graphics, only for the d-mod never to get finished (sorry! ).