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September 3rd 2002, 06:13 PM
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: Yeah, I used some of redink's crappy code and redid that so it will basically do that. I just got the Hard Tile Editor running (with out pixel blending and still in 32 bit mode) and now i'm fixing to make the undo part for it, and then the sprite hardness editor.

: --WC

Good work WC!

I'm really liking where WinDinkEdit is going...

The lack of a sprite hardness editor was a huge problem...

Along the same lines, does regular dinkedit not work in windows xp or something? I haven't gotten it to work since i got my new comp...so uh...ya, thats kinda bad...