Reply to Re: Windemere Encryption
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It isn't a 'real compiler' in that you'll be using a stand-alone C or C++ compiler, but it is a real DinkC compiler that really compiles the code (not to machine code, but more like Java byte-code I assume).
From what Desplesda has told me, its optional just as it is now for D-Modding. You can use unencrypted scripts and the engine will compile them on-the-fly when needed, or you can compile them for a small performance boost.
From what Desplesda has told me, its optional just as it is now for D-Modding. You can use unencrypted scripts and the engine will compile them on-the-fly when needed, or you can compile them for a small performance boost.