Reply to Suggestions Needed On Release of File
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I just finished up programming "DinkSays", a very limited command-line DinkC editor. The only commands it supports are wait and say_stop.
So why even make it? It allows a fast typist to make dialogue quite a bit faster and easier than with any other text editor. Type s1Hello, my name is Dink. to output say_stop("Hello, my name is Dink.", 1);. It will display it as you type, so it isn't too confusing. Backspace is supported and such too.
You can also create different characters. So you can specify DinkSays character 2 to be a sprite with handle ¤t_sprite and sprite color 8, and you just type s2Yipes! to get say_stop("`8Yipes!", ¤t_sprite);.
Wait is also supported, where the default is wait(100);, so just typing w does that, or you can type w500 to do a wait(500);.
But, I'm not sure that anybody else would even use this program. If so, let me know, and I'll post it to TDN.
So why even make it? It allows a fast typist to make dialogue quite a bit faster and easier than with any other text editor. Type s1Hello, my name is Dink. to output say_stop("Hello, my name is Dink.", 1);. It will display it as you type, so it isn't too confusing. Backspace is supported and such too.
You can also create different characters. So you can specify DinkSays character 2 to be a sprite with handle ¤t_sprite and sprite color 8, and you just type s2Yipes! to get say_stop("`8Yipes!", ¤t_sprite);.
Wait is also supported, where the default is wait(100);, so just typing w does that, or you can type w500 to do a wait(500);.
But, I'm not sure that anybody else would even use this program. If so, let me know, and I'll post it to TDN.