Reply to Re: Dink HD V2.05 release
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Huh, so I wasn't losing my mind... at some point I edited my google spreadsheet for calculating the map tile number(which isn't really needed anymore if you use drone's windinkedit since it shows the map_tile ID in the status bar), because i thought the upper limit in fact is 5215 (5216 tiles but starting at 0)... turns out it was because I tested it using map_tile in DinkHD and this bug threw me off and made me think my previous calculations were wrong. I even update the DinkC ref with this limit thinking I screwed up somewhere in the past with my calculation lol.
The tile limit is indeed 0 - 5247, I'll re-update the DinkC ref back to what it should be.
Oh, it's just the map_tile function that's broken, looks like you can stamp those extra tiles in the editor.
The tile limit is indeed 0 - 5247, I'll re-update the DinkC ref back to what it should be.
Oh, it's just the map_tile function that's broken, looks like you can stamp those extra tiles in the editor.