Reply to Re: tile animation timing
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I do not believe it's possible. According to magicman the fire tiles change every 100ms.
For the water tiles, they are on a random timer that varies between 0 and 2 seconds.
Some approximate behaviour would involve the use of map_tile() or load_tile() with a timer script.
For the water tiles, they are on a random timer that varies between 0 and 2 seconds.
Some approximate behaviour would involve the use of map_tile() or load_tile() with a timer script.