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April 22nd, 04:54 PM
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drone1400
Peasant He/Him Romania
C# nerd 
> As for teleporting to the Mountain plateau without a pick, I thought I removed all the red rocks from Story 3 so that you can't use translocation magic. I was toying with the idea of making a "Dink falls and dies" script like the drowning one in Story 4, but it didn't seem like it was worth the effort.

> How are you teleporting? Via the translocation magic, or a cheat?

Sorry, I probably didn't phrase it properly, it was a hypothetical situation, I didn't actually manage to teleport there without a pick. Since you removed the red stone there's probably no way to do that now as you said.

Edit:

> The end battle can be hard, but did you try using/arming jewel 6 (assuming you have all the jewels at this point) and then using the magic Mandrake tells you 'it's power depends on the magic ability of the caster' - i.e. the higher your magic ability the stronger the spell. The redux trailer shows this when fighting the Slurpers.

Oh I did beat him, although I used the bow and healing jewel! I tried your suggested method just now and it's actually more powerful than I would've imagined, woah! Makes short work of the fight! Cool!

Edit 2: Oh, PS, found another minor issue just now - seems that when the DMOD starts up, if you spam ENTER while the intro before the menu plays out, you can open the inventory! It's kind of weird, the other HUD elements are just white, never seen that before.