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April 5th, 01:27 AM
seth.gif
Seth
Peasant He/Him Japan
 
Ok, updated the Windows version of Dink HD with the following changes:

------ Change log for 2.05 --------- (April 2024)

* BUGFIX: Detects divide by 0 errors in some DinkC situations and avoids a crash (Fix by drone1400)
* BUGFIX: Fixed issue where HD would get tricked into improperly eating a punch/magic keystroke to skip dialog when DMODS did certain tricky things (SimonK)
* Now correctly handles the case when a DMOD directory filename is different than the savestate it is in (ie, it was renamed after the savestate was made)
* (Win) Added "-skip" command-line parm support, will skip the new version check and make the main menu load without fancy animations
* Added "Force save to slot 9" option to debug menu, might break the game but useful for debugging because unlike savestates it will force all scripts to be reloaded
* (Win) Added ` (backtick) to toggle an overlay window showing the log. I wanted to do Shift-Tilde or something so it wasn't accidently hit but ran into some Windows/proton keyboard problems. At least the method I used should work on non-US keyboards too
* Removed "View log" from debug menu because the above option replaces it
* Added "set_music_vol" DinkC command. Accepts between 0 and 100. 50 means set the music/midi to 50% of whatever the current setting is in options.
* get_version now returns 113 instead of 112 due to the DinkC addition

Screenshot of the new in-game console (the ` button, grave, backtick) - debug mode is on here (Alt-D) so it shows a lot of extra details: (is there a way to imbed an image here?)

https://rtsoft.com/dink/dink_console.jpg

Lemmie know if you see anything broken! Oh, I added SimonK and drone1400 to the About Us credits, thanks !