Reply to Re: Martridge - The DMOD Wizard
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Erhm... Maybe? I don't quite remember my reasoning for leaving it on to be quite honest.
You can turn it off via the first checkbox in settings: "show app log window on startup"
That being said... I really should update it one of these days... I mean it works, but I need to update download urls for auto-installing YeOldeDink and WDED...
Also, at some point I remember wanting it to get it to work on the Steam Deck, but there were some issues with the GUI framework I'm using (Avalonia). If I remember correctly, for some reason pop-up type controls like combo-boxes/tooltips/etc don't render when the Steam Deck is in "Game" mode. They work in Desktop mode.. but then I remember YeOldeDink and FreeDink having issues with the Steam Deck's input if the Deck was in desktop mode. So I pretty much had to make an alternate GUI for when running it on the Deck.
Edit: Oh yeah, I should probably release it officially here on TDN too!... But I also have some unreleased WIP version of Win Dink Edit, the one with saving DMODs as json for making co-authoring DMODs and version controlling with git easier... Basically, I need to stop being lazy and getting distracted by other games (cough Palworld, cough I'm sure Skurn is to blame for getting me so addicted to that)
You can turn it off via the first checkbox in settings: "show app log window on startup"
That being said... I really should update it one of these days... I mean it works, but I need to update download urls for auto-installing YeOldeDink and WDED...
Also, at some point I remember wanting it to get it to work on the Steam Deck, but there were some issues with the GUI framework I'm using (Avalonia). If I remember correctly, for some reason pop-up type controls like combo-boxes/tooltips/etc don't render when the Steam Deck is in "Game" mode. They work in Desktop mode.. but then I remember YeOldeDink and FreeDink having issues with the Steam Deck's input if the Deck was in desktop mode. So I pretty much had to make an alternate GUI for when running it on the Deck.
Edit: Oh yeah, I should probably release it officially here on TDN too!... But I also have some unreleased WIP version of Win Dink Edit, the one with saving DMODs as json for making co-authoring DMODs and version controlling with git easier... Basically, I need to stop being lazy and getting distracted by other games (cough Palworld, cough I'm sure Skurn is to blame for getting me so addicted to that)