Reply to Re: sp_clip_bottom() - does this work in freedink?
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Hmmm, not sure you should use it on Dink, sprite 1.
I was getting weird results once I started playing with this - even after setting sp_clip_right and sp_clip_bottom to 640 and 400 respectively before using a different value.
sp_clip_bottom(1, x); (used both 54 and 100)
It just seemed to be clipping from the right no matter if I used bottom or right, and the result would vary between Dink idling and Dink punching, or Dink walking...
And then it seemed to remember the clipping factor even when loading saved games in which this hadn't been applied to Dink... so going to park this for a while.
I was getting weird results once I started playing with this - even after setting sp_clip_right and sp_clip_bottom to 640 and 400 respectively before using a different value.
sp_clip_bottom(1, x); (used both 54 and 100)
It just seemed to be clipping from the right no matter if I used bottom or right, and the result would vary between Dink idling and Dink punching, or Dink walking...
And then it seemed to remember the clipping factor even when loading saved games in which this hadn't been applied to Dink... so going to park this for a while.