Reply to Re: move_stop() weirdness
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Any chance of larger snippet of the code?
Is there a ; on the if (x == x) line breaking it, perhaps?
Unsure what the issue could be, but I assume the if statement works with a test say.
Is there a ; on the if (x == x) line breaking it, perhaps?
if (&variable == 0) { move_stop(¤t_sprite, 8, 400, 1); }
Unsure what the issue could be, but I assume the if statement works with a test say.
("If check", 1);