Reply to Re: What is the most efficient way to make a D-Mod these days?
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I just played through my three old D-Mods, Lord that was a hoot. In all honesty I found them pretty fun. Like yeah, 9-year-old me was the Tommy Wiseau of D-Modding, but the humour in these D-Mods was the right kind of absurdist so I found that actually fun and, having forgotten it 14 years later, found it surprising too.
One other odd thing I noticed was that, regardless of their overall quality, I genuinely was getting better from D-Mod to D-Mod, lmao. Bonca Hunt introduces choices, multiple endings and Dink automatically walks in cutscenes. And as is true of all great RPGs, the choices actually don't matter.
I think it might be an idea to make a somewhat better-made D-Mod that ties together elements of all three of my old D-Mods, same as redink1 did with Cast Awakening: Revolution. So it would tie threads together from EvilDink, Defeat of the Terrorists and Bonca Hunt (which ends on a cliffhanger - wonder why no one ever asked for the sequel?), as a sort of goodbye to Dinking from my end. As their stories are extremely simplistic, anyone new playing them wouldn't feel lost either.
Perhaps a remake/reboot/quasi-sequel to EvilDink is the ideal way to go. I don't wanna make it as inaccessible as Sour Gummy Worms, where people who just don't get it never will, but I do want it to have nods to my previous works.
Get ready folks, EvilDink: The Awakening will be a reality... once I get settled in, I just moved countries lmao and my job is very demanding.
One other odd thing I noticed was that, regardless of their overall quality, I genuinely was getting better from D-Mod to D-Mod, lmao. Bonca Hunt introduces choices, multiple endings and Dink automatically walks in cutscenes. And as is true of all great RPGs, the choices actually don't matter.
I think it might be an idea to make a somewhat better-made D-Mod that ties together elements of all three of my old D-Mods, same as redink1 did with Cast Awakening: Revolution. So it would tie threads together from EvilDink, Defeat of the Terrorists and Bonca Hunt (which ends on a cliffhanger - wonder why no one ever asked for the sequel?), as a sort of goodbye to Dinking from my end. As their stories are extremely simplistic, anyone new playing them wouldn't feel lost either.
Perhaps a remake/reboot/quasi-sequel to EvilDink is the ideal way to go. I don't wanna make it as inaccessible as Sour Gummy Worms, where people who just don't get it never will, but I do want it to have nods to my previous works.
Get ready folks, EvilDink: The Awakening will be a reality... once I get settled in, I just moved countries lmao and my job is very demanding.