Reply to Re: New Dev File: Skeleton Gelatin
If you don't have an account, just leave the password field blank.
Open the hard tile selector in your dmod editor, Pick a blank tile from the middle section of blank hard tiles, stamp it, and then edit it. That's the correct way to do it without messing up the hardness of all the other non-hard tiles.
i thought you assigned all the non-hard stuff to hard tile 0 so itd be impossible to duck it up
edit: oh wait, that was using ebildrone's windinkedit i think. yeah use that too so you dont duck it up
i thought you assigned all the non-hard stuff to hard tile 0 so itd be impossible to duck it up
edit: oh wait, that was using ebildrone's windinkedit i think. yeah use that too so you dont duck it up