Reply to Re: GoDink
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0.8 or 0.9 should be easier to compile when it's out. For some reason, EndeavourOS can't seem to find the Freetype headers, meaning for AppImages I've had to resort to weird workarounds at compile time. Old releases before MixerX should compile the engine elf okay at least. I can't remember which packages you need to run bootstrap though apart from the autotools ones and maybe gettext, dunno which part you're stuck at.
A few weeks ago I decided to stuff around with Godot to see what it was capable of. I managed to get him walking around with background music and tiles in about an hour or so. It's a shame we're at the ded gaem stage of things because I imagine we could do some pretty amazing stuff with enough combined effort.
A few weeks ago I decided to stuff around with Godot to see what it was capable of. I managed to get him walking around with background music and tiles in about an hour or so. It's a shame we're at the ded gaem stage of things because I imagine we could do some pretty amazing stuff with enough combined effort.