Reply to Changing status bars mid-game
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Having trouble using init()...
I have custom status bars, if they are loaded in the ini file they work fine, however I want to switch status bars at different points in the game.
If this is used to switch graphics:
Then the game crashes as soon as draw_status() is called after that (crash = freeze for a second then instantly exit, like kill_game).
What am I missing?
I have custom status bars, if they are loaded in the ini file they work fine, however I want to switch status bars at different points in the game.
If this is used to switch graphics:
init("load_sequence_now graphics\myfolder\status\stat- 180 BLACK");
Then the game crashes as soon as draw_status() is called after that (crash = freeze for a second then instantly exit, like kill_game).
What am I missing?