Reply to Re: Changing a sprite's hardbox
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Afaik there's no easy way to alter the size of the hardbox from scripting. Although, thinking about it, you *might* be able to initialize a sprite with different parameters. You'd likely have to redraw the screen after that though.
Frankly, the easiest way would be to use another sprite with the hardbox you want to have already there, and then enable/disable the hardboxes when needed.
Frankly, the easiest way would be to use another sprite with the hardbox you want to have already there, and then enable/disable the hardboxes when needed.