Reply to Re: Resizing sprite (among 1000 things more)
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sp_brain(&dink, 6); //necessary even though it should be set by create_sprite
I've never had that problem; what does it not do if you omit that? I never noticed anything missing.
sp_seq(&dink, 14); // also necessary
Yes, this is required; the brain sets it based on base_* values, but it doesn't do it all the time, so if you don't do it, it may take a while before the correct graphic is used.
However, brain 6 does set sp_seq all the time; I don't think you need to do it explicitly in that case, but I could be wrong about that.
I've never had that problem; what does it not do if you omit that? I never noticed anything missing.
sp_seq(&dink, 14); // also necessary
Yes, this is required; the brain sets it based on base_* values, but it doesn't do it all the time, so if you don't do it, it may take a while before the correct graphic is used.
However, brain 6 does set sp_seq all the time; I don't think you need to do it explicitly in that case, but I could be wrong about that.