Reply to Re: Resizing sprite
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My second question is If I wanna make a cutscene, must I create every damn sprite in it with void (main)void, or I can create a scenery in WDE+ and continue scripting from there (and how to control which sprite is talking)?
Well this could be done in different ways. One way is to have a, like, main-script where you create local variables for your ¤t_sprites, and then just call them later in the script. You could also have global variables, which you later can refer to in different scripts.
Well this could be done in different ways. One way is to have a, like, main-script where you create local variables for your ¤t_sprites, and then just call them later in the script. You could also have global variables, which you later can refer to in different scripts.