Reply to Re: All about .d script files and why you should never use them
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I had a look at Gungs/Gnugs and it's unrelated to what I am on about since the scripts are all normal .c files. I opened them up and it seems that they were saved in UTF-16 for some reason. Re-saving them as ANSI (1252) or UTF-8 in Notepad2 made them work perfectly. Magicman investigated this issue a little bit and found that UTF-16 will work on standard 1.08 on Windows but not in 1.09 or Freedink.
If you resaved the scripts it would work perfectly and you could fix up your review of it and add screenshots or whatever.
The lesson here for DMOD authors is to never use anything other than UTF-8 when writing scripts.
If you resaved the scripts it would work perfectly and you could fix up your review of it and add screenshots or whatever.
The lesson here for DMOD authors is to never use anything other than UTF-8 when writing scripts.