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June 24th 2014, 06:03 PM
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"Feel" I define as how much of an adventure there is. An Epic makes me feel like I'm playing a big adventure, not an artificially long D-Mod where you're stuck in one screen and doing the same crap time after another, even if doing that same crap is awesome.

The files page clearly states that definition of a Quest, for example, is "A medium-sized adventure that lasts a few hours". Not "A medium-sized D-Mod where you repeat the same BS over and over again, therefore not being an adventure at all".

This is exactly why we need the Weird -category back. It was meant for exactly the type of D-Mods Tim's talking about. Similar case with your own D-Mod, Bug Mania, Sparrowhawk (love that D-Mod, btw). Because no matter how long and big you make it, it still really doesn't have the feel of an Epic adventure. It's just "smash bugs, smash bugs, smash bugs".