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June 12th 2014, 04:12 PM
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As I said, you can't just look at one thing and determine by that. You also have to look at the map size, the length of the main storyline and the overall feel of the D-Mod.

It doesn't matter if you have to enter the teleporters in a sequence, it's still only a 2 screen D-Mod that can be ended within a very short time.

It doesn't matter if it has 3, 4, 5 or even if it uses all the screens available and fills them all with teleports. It still doesn't have a proper epic main storyline that can be finished.

And it doesn't matter if you somehow manage to include a storyline. It's still an extremely dumb idea for a D-Mod, that nohow fills the requirement of making you feel like you're playing an epic adventure.

And as far as D-Mod that last on forever go, since we no longer have the "Weird" category, they should be released as Romps, because you can quit them within a minute and still be as "done" with them as you would be after playing for hours.

And the category is for players in the present, not players of the past.

Yeah, the players. But what about the authors? The rating and category system is there for the players, but it's just as much there for the authors. If someone has created a D-Mod that was accepted as an Epic in 1998, we have no right to go and change it to something else now. Just like we don't have any right to go and remove reviews for an old D-Mod, because it's no longer as awesome as it used to be looked as. It'd just be dumb, and like TheNewGuy said, very problematic since D-Mods keep getting bigger and of higher quality all the time. It doesn't matter anyway. We don't need to go back and change old Epics, and we don't need to add some new Super-Epic category. Anything the size of the original game or larger is an Epic, no matter whether it's a 4-hour adventure, or a 40-hour adventure.