The Dink Network

Reply to Re: Epic length

If you don't have an account, just leave the password field blank.
Username:
Password:
Subject:
Antispam: Enter Dink Smallwood's last name (surname) below.
Formatting: :) :( ;( :P ;) :D >( : :s :O evil cat blood
Bold font Italic font hyperlink Code tags
Message:
 
 
June 11th 2014, 08:37 PM
goblins.gif
i got an epic length for ya

I don't get it.

(On a more serious note... I think the description the site gives for epics is just fine: That is, "A large adventure that is about the size of the original game, or larger." I don't really see any reason to change that definition. If we want to go into exceptions than maybe you can include the expansiveness of the atmosphere a bit. However, I see no reason to doubt a game like PoTA's epic status, nor do I think any game its size if made now should be called a quest instead. Just because it's easier make epics now isn't really a good excuse, especially considering they are hardly ever released. As for why other types of DMODs such as Romps and Quests aren't all over the place anymore I think the answer is a bit obvious. We're all more veteran Dinker's with a higher level of quality desire than the average Joe. On top of that, we don't have a lot of time to spend making DMODs anymore so when we do spend it we tend to spend that time on making things we think will be great enough to be worth downloading even today. That's the way I see it anyways, feel free to disagree. Basically, I don't see a lot of reason to change the rules of what constitutes an epic just because the average DMOD quality has risen throughout the past many years.)