Reply to Re: Malachi the Jerk
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@thenewguy, the funny thing about that list is most of that stuff is going into my D-Mod already. #1 My side quests are unnecessary for completing the game, but rewarding. #3 I haven't thought about collectables yet but it's something I might add as a side quest in a later area. #4 I have a good mini-game idea, the problem is the area required might be too large to fit into my D-Mod, because just the main areas & dungeons will take up 5-600 screens at least. Plus it would be a scripting nightmare for me to get it working just right. #6 my paragon/renegade quest system already gives lots of choices for how Dink behaves and there are pretty major changes in dialogue based on the choice.
So I guess I'm good at making a non-linear game? >.> If nothing else, I'm good at making a short main quest line with tons of distractions that don't really contribute to the main story. I seriously need to work on my D-mod again.
So I guess I'm good at making a non-linear game? >.> If nothing else, I'm good at making a short main quest line with tons of distractions that don't really contribute to the main story. I seriously need to work on my D-mod again.