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August 12th 2012, 07:56 PM
anon.gif
Absolution
Peasant They/Them
The Dark Lord of the DN. 
Here's a list of updates (more like downdates actually):

New stuff added so far...

-New character. It's me as a Wise Sage, and I'm there to help Dink through his quest. (not finished. Production of this feature will grow with each passing moment in the game). *This update was killed in some strange event.*

-Two new MIDIs, Boss and Finalboss. *These also vanished.*

-Nerfed earlier screens so you don't get killed easily after losing super strength (not quite done with that thought yet). *Most likely gone.*

-Some fixed Hardness *Ditto probably*

-New Save bot for later *I might add some, so this doesn't matter if it's gone.*

-Monkey wrench guy now unfreezes you *Doesn't anymore.*

-The bar in Traviss has more funny dialogue *I'm sure I was referring to the sleeping barkeep. He doesn't do crap now.*

-Secret rock was replaced with the Wise Sage and moved somewhere easier to get to *Nope. Gone.*

-Reduced enemies in the cave to Milan. *There's millions again. Blame whatever happened to the newest version of the game.*

-Added more humour around Chakra's house. *I don't remember what it was. Keyword being "was".*

-New map(s)
*One is gone but contributed nothing. The others were maps to Milan. They're gone too.*

So what am I going to do with the much smaller version I still have?

Should I give the rights to making it to someone competent? Should I add like one script and one sprite per millenia/day in valve time? Should I abandon it forever and make some more amazing inverted graphics to add to the Skorn's Dark Beach Graphic infamy? Should I conquer Istanbul and force them to complete my game with shiny HD graphics and full 3D capability?

Hmm?