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January 6th 2012, 09:10 PM
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DinkDude95
Peasant He/Him Australia
The guy with the cute D-Mod. 
"The weapon seller in the place where you can rent rooms freezes if i exit the menu. If i rent a room, i can't get out of it."

I'll add that to the list!

"i couldn't learn more magic from the fairy that said something about the ring at midnight, and couldn't get past some cave that had some poles that hurt you 15 hp, and couldn't find camelot."

Yeah, I never got around to implementing that extra magic, just like I never got around to implementing more scrolls. The game would really benefit from a bit of magic, but I've always failed to perfect it.
Yeah, the mystery about the sailor's hat dude thing was going to be explained in part 2, if it ever comes.
Camelot is to the north, I hid it quite well, but it's there!

"Well, yes, but some of them are still unburnable, even with both of those methods."

Ahh, yes, I remember now! Quite a few trees are placed strategically to hide mismatches in tiles (if you open up the editor and move them around you will notice this). Particularly in the snowy regions, I mismatched a lot of tiles to create unique leveling that you normally wouldn't be able to do, and I hid the bad connections with trees or rocks.