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Reply to Re: New *WORKING* cross-platform editor

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September 28th 2011, 10:45 AM
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Kyle
Peasant He/Him Belgium
 
Yes. I was thinking of a feature to record editing operations you do. Then you can paste this into the script editor. What gets pasted are the commands to do what you edited (move, create sprite, etc). I haven't thought of the details yet, though, and might not get to implementing it any time soon.


So sort of like using macros... VERY clever idea and probably the best way to handle this. I was thinking that such a thing would be much easier if you had game and editor merged, but I realize there are some negative points to this too.