Reply to Re: New *WORKING* cross-platform editor
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June 27th 2011, 04:02 AM
shevek
Heh... I'm sure you have your account faster than your editor will load my DMOD...
For this, I have now added a "low memory"-mode. It doesn't use a backing store for the pixmaps, meaning it will draw directly to the window. Since drawing consists of clearing the area and then redrawing it, this makes the view flicker quite a lot. However, it can now run on my computer even without using swap.
Also, I've added goto support (including warnings).
For this, I have now added a "low memory"-mode. It doesn't use a backing store for the pixmaps, meaning it will draw directly to the window. Since drawing consists of clearing the area and then redrawing it, this makes the view flicker quite a lot. However, it can now run on my computer even without using swap.
Also, I've added goto support (including warnings).