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Reply to Re: New D-Mods: Non-Combat Contest!

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June 15th 2010, 06:47 AM
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Erwin
Peasant He/Him Netherlands
Friendship is magic 
Indeed I did. It has some great background story which I rarely encounter in D-Mods. Since we're going to compare D-Mods anyway let's just compare Corporate Managerialism to The Day After the Middle Night. TDAtMN has little to no background story which makes the events in TDAtMN nearly completely uninteristing and also slightly comfusing. Why would I care what hapens to some random people I don't know. If a story takes time to build up and lets you get to know its characters while being interesting enough at the same time you'll want to know how it goes on. If you show a random fact about a random person no one will be interested. This really removes the horror from TDAtMN which it should aparently have.

Then there are plenty of things Corporate Managerialism have that The Day After the Middle Night doesn't have such as gameplay and humor. Corporate Managerialism's gameplay isn't the greatest since simply pushing a couple of buttons is one of the things to do but atleast there's isn't much of it and I haven't seen it in other D-Mods before. I did enjoy the little game at the end when you're the new CEO and although it was quite easy I played around with it a couple of times and enjoyed myself. I love how Corporate Managerialism punishes violent Dinkers so I went and attacked nearly everything I saw .

So in my opinion Corporate Managerialism is obviously a better D-Mod than The Day After the Middle Night, mostly because Corporate Managerialism is a game and The Day After the Middle Night is not.