Reply to Re: Contest: Non-combat D-mod
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No, no no no no no. Not run through screens filled with monsters, it's not like that, not on such a scale. Imagine perhaps one or two guards guarding something valuable, and if they see you, they attack you, until you leave the screen, or something like that.
I see the idea of the contest as avoiding the whole 'killing to level up and get stronger' idea, and I think this avoids that, with the player simply having the inability to attack.
I see the idea of the contest as avoiding the whole 'killing to level up and get stronger' idea, and I think this avoids that, with the player simply having the inability to attack.