Elemental damage...
Dinky Dimensions 1: FIAT
Personally, I think that it's a good though not amazing gameplay dynamic, but it looks cool as hell. I vaguely recall that SimonK didn't like it, and redink wasn't entirely pleased with the implementation? Your thoughts...
It was cool, but a bit illogical at times. For example, the void knight's spell (LIGHTS OUT) should have been a lot more powerful. And I didn't understand why air should damage earth more than other elementals, like water.
Isn't that how Elemental systems have always worked? Having two elements that are pretty opposite to one another?
Water vs Fire
Air vs Earth
Chalk vs Cheese
And so on...
Water vs Fire
Air vs Earth
Chalk vs Cheese
And so on...