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Anathavia's Profile

Well let's tell something about me than!

I only recently discovered Dink, and I love the fact that you can create your own stories. I never scripted or anything but always wanted to try it sometime but didn't know where to start.

Well I found my start, with all great tutorials here it should not be to hard.

Not to hard?!? Well see that is a bit my problem I make it hard for myself. I got a lot of ideas and to put them into working I can't just slightly edit the standard scripts so it won't be that easy either.

The first script I am trying to make I have been puzzling on for 2 hours now and still not working as I want it so my first D-mod probably is ready in 2027. But I am patient so I will get it done. And I can learn from my mistakes. (well after 2 more hours and some help from magicman it works so maybe it will be 2013 instead of 2027 )

Well I can tell a lot more but if you want to know something just ask me.

Private Message

2010-07-23 13:10:56
Question One: Why is it so difficult to find firewood around Port Tola?
Port Tola was hit by a snowstorm last week which covered pretty much everything with snow. So the firewood branches are covered with snow so you can't see them

Question Two: How did the girl in the cellar hide?
After the girl saw what happend to her dad and the neighbour she pannicked and fell over one of the crates. She fell down in the cellar. The boxes were stuck to her dress but they didn't fit in the cellar so they end up covering the entrance to the cellar. The girl just was to embareced to tell that so she said she was hiding.

Question Three: Why are the people still able to move after the wizard has used his crystal?
The wizard controls the people with the crystal and he knows Dink is looking around for clues. To confuse Dink the wizard let the people wander around a bit or say "Mmhhh." Would have worked better if he just made the people give misdirections but he was not smart enough to think about that.

Anathavia has released 1 file

Animated Waterfall TilesDevelopment, GraphicsGood 7.2August 10th, 2010