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April 27th 2018, 01:14 PM
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SlipDink
Peasant He/Him United States bloop rumble
2nd generation. No easy way to be free. 
I just uploaded the 1.00 release of this this module for Dinkers around the globe to enjoy. Please let me know if there are any serious bugs that need to be addressed.

This adventure takes place a few years after his first. Dink is a hero, but is often not quite taken as seriously as he would like.

As our story opens, Dink has found a great opportunity to make some serious cash and then retire young. And there should not be any kinds of annoying side quests! All he must do is follow a treasure map. What could be easier? But, as usual things do not go quite as planned.


What is interesting about this dmod, you ask?

o 245 scripts are used for it.
o A (somewhat) different type of story arc is used. It begins with interactions with various characters and carrying out a few side quests while in town, followed by a large scale maze-like adventure through the mudflats, then ascent to a lost city, where the only remaining building standing is it's temple.
o Dink must make a moral decision that changes the game's outcome.
o There is a rather unique requirement for safety in Dink's journey across the mudflats.
o A detailed story is told.
o A simple clock display helps Dink stay safe if he keeps an eye on when dusk (and then nightfall) is coming and plans accordingly.
o Several fun, powerful (and sometimes dangerous) magic items are available for Dink to use.
o A few new graphics appear.

Refer to walkthru.txt in the glitters directory if you need help.