The Dink Network

Reply to Re: dink xy?

If you don't have an account, just leave the password field blank.
Username:
Password:
Subject:
Antispam: Enter Dink Smallwood's last name (surname) below.
Formatting: :) :( ;( :P ;) :D >( : :s :O evil cat blood
Bold font Italic font hyperlink Code tags
Message:
 
 
April 5th 2018, 11:24 AM
spike.gif
Dink is number 1. So, instead of using &current_sprite, you use 1, e.g. &save_x = sp_x(1,-1).

&save_x and &save_y are just regular global variables that the original game uses to spawn goodies on monsters' corpses. For a mark & recall spell, you'll want to create new globals that won't get changed by other scripts...