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April 2nd 2018, 02:54 PM
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crypto
Peasant They/Them
 
maybe more of them .... here are the ones i have found ..


keys without modifiers from the world map screen.

KEY Function

enter . edit
space . Details maps, draws map
q . quit
z . toggle help [ sorta ]
s . modify screen type
m . modify midi
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Keys without modifiers zoomed into tile no selection

c . copy
s . stamp [ plunk plunk ]
i . sprite info
space . show hardness
v . change vision
b . attach script to map cell
tab . edit
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In edit mode
e . pick

In pick menu

[ or ] . move page

it maybe worth mentioning here as well that this is where you get the sequence numbers for add_item("item name",800,3) and the like, the 800 is the first number pressing enter to enter the next picking screen to get the second one.
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with selection number keys are used

1 . size
2 . type
3 . brain
4 . speed
5 . timing
6 . base walk
7 . idle pose
8 . depth queue .... can only guess this is for making things higher or lower
9 . hardness
0 . hardblock properties

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with sprite and shift
1 . warp need harblock proprieties set to work
2 . the x warp location
3 . the y warp location
4 . set sequence [ for ani ]
5 . attach script
6 . base death ... not sure imags maybe
7 . what sound it makes while alive
8 . set hp 0 = god mode
9 . set punch sensitivity
0 . NO ENTRY

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with sprite and alt
1 . set touch damage
2 . set can attack
3 . set defence

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???????
The number keys also work without selection .which i understand to be the map tiles now..