Reply to Re: Crazy Old Tim Plays All the DMODs of 2007
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Those boncas are really nice looking.
This series is excellent for D-Mod authors to see some of the common mistakes in game design that keep cropping up. Some are avoidable by anyone just by doing a bit of playtesting but others can be harder to find if you don't think of it, eg, turning into Dink when pushing. Odd story elements (how does Chauncy know what's going on?) are also easy to miss when writing the thing.
Also, this has entered a whole new level of interest now that I actually remember these D-Mods being released
This series is excellent for D-Mod authors to see some of the common mistakes in game design that keep cropping up. Some are avoidable by anyone just by doing a bit of playtesting but others can be harder to find if you don't think of it, eg, turning into Dink when pushing. Odd story elements (how does Chauncy know what's going on?) are also easy to miss when writing the thing.
Also, this has entered a whole new level of interest now that I actually remember these D-Mods being released