Reply to Re: Crazy old Tim plays all the DMODs
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Ah, looks like it was DFArc 2 that checks for dmod.diz files. DFArc 3 checks for one of main.c, main.d, start.c, or start.d.
If they are old-school enough to not have been made with a skeleton, it may be that they're (by default) using the original game's main and start scripts? Copying them over should do the trick.
Hopefully.
If they are old-school enough to not have been made with a skeleton, it may be that they're (by default) using the original game's main and start scripts? Copying them over should do the trick.
Hopefully.