Reply to Re: Dink Smallwood HD for Windows beta available to try
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Personally, I'd be all for a stricter version of DinkC and dink.ini, if only because that'd make it easier to write tools for it.
I also see why that wouldn't be a good idea, as it'd break most existing D-Mods. I'm not sure how many D-Mods actually make use of the old engine's bugs, but those would become unplayable.
Hrm...
I also see why that wouldn't be a good idea, as it'd break most existing D-Mods. I'm not sure how many D-Mods actually make use of the old engine's bugs, but those would become unplayable.
Hrm...