Reply to Re: Dink Smallwood HD for Windows beta available to try
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>>Also the diedinkdie sequence thingi still gets its ending overwriten with the original one... (as in it spurts blood >>>and grunts and it is super fast) in HD he dies on the fence but in mine he gets half way across the sreen so you can >>watch his death throes and blood leakage with a better view hehe, so does this version do something when you change an >>original sequence?
Hmm, I played Furball but couldn't find a way to see that. How can I make Dink die there? Do you maybe have a save.dat for me or something so I can get there? Probably easy to fix. Btw, when I was working on this, I noticed the original Dink has a horrible bug where if you replace a seq later with one with more frames it will overwrite OTHER frames.. nasty stuff.
Btw, about the w looking like a n. Yeah, now that you mentioned it, I see it that way too! This is Justin's department though... doubt he'll wanna fix it.
Hmm, I played Furball but couldn't find a way to see that. How can I make Dink die there? Do you maybe have a save.dat for me or something so I can get there? Probably easy to fix. Btw, when I was working on this, I noticed the original Dink has a horrible bug where if you replace a seq later with one with more frames it will overwrite OTHER frames.. nasty stuff.
Btw, about the w looking like a n. Yeah, now that you mentioned it, I see it that way too! This is Justin's department though... doubt he'll wanna fix it.