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September 1st 2010, 06:17 PM
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metatarasal
Bard He/Him Netherlands
I object 
Okay some other (mostly minor) things:

- The mouse pointer doesn't move while moving the mouse, this is probably intentional for iThing use but it makes games like Bug mania less fun to play on a PC. (Probably a known issue, but I put it here nonetheless )

- In Chores a house in the intro suddenly moves off screen. I think this is the engine taking the depth que as the y-position for some reason.

- Loading new fonts does not work (Also used in Chores)

- If options in choice menus (made with DinkC) are particularly long they take up two or more lines. In v1.08 all lines would be centered, in HD Dink only the first line of text is centered, the second line is aligned to the left. Also the text previous to the choices themselves are also automatically aligned to the left contarary to v1.08

EDIT: Try for example this script to see what I mean with the choice menu:

void talk(void)
{
choice_start()
set_y 240
set_title_color 4
title_start();
You have decided to talk
And therefore you shall talk, even if it is to be your demise!
I think...
title_end();
"Blah"
"Blah blah blah"
"Blah blah blah blah blah blah blah blah"
"leave this blah-like choice menu"
choice_end()
}