tile hardness
: how do we edit the hardness of tiles?
Well, *I* select tile, press enter, and then I pres z or a (a soft (it means magic and arrows can fly throught it) and z is hard (like a tree). well, maybe a is hard and z is soft. hard is yellow (i think) and soft is blue.
Well, *I* select tile, press enter, and then I pres z or a (a soft (it means magic and arrows can fly throught it) and z is hard (like a tree). well, maybe a is hard and z is soft. hard is yellow (i think) and soft is blue.
August 18th 2002, 09:45 AM
Morpheus
: : how do we edit the hardness of tiles?
: Well, *I* select tile, press enter, and then I pres z or a (a soft (it means magic and arrows can fly throught it) and z is hard (like a tree). well, maybe a is hard and z is soft. hard is yellow (i think) and soft is blue.
yup, blue soft, yellow hard. Vilius didn't explain enough though, he's talking about inside DinkEdit. Also, when I do hardness edit, I use H, is that right? I'm pretty sure it's H... hmm...
: Well, *I* select tile, press enter, and then I pres z or a (a soft (it means magic and arrows can fly throught it) and z is hard (like a tree). well, maybe a is hard and z is soft. hard is yellow (i think) and soft is blue.
yup, blue soft, yellow hard. Vilius didn't explain enough though, he's talking about inside DinkEdit. Also, when I do hardness edit, I use H, is that right? I'm pretty sure it's H... hmm...
: how do we edit the hardness of tiles?
Make sure you download Redink's Hard.dat rewrite first, it'll save you a lot of trouble
Make sure you download Redink's Hard.dat rewrite first, it'll save you a lot of trouble