The Dink Network

My strategy for The Fall of Tahmar

Fall of Tahmar (The)

April 30th 2011, 10:15 PM
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I'm kind of a noob at gaming, so nobody else probably needs this, but I thought I'd share my strategy for the beginning of The Fall of Tahmar, since I had to start over a few times to get it right. My usual rule of thumb is that offense is the best defense, but that didn't work too well this time once I got to the slayers. I kept dying because my defense wasn't high enough. But I needed to kill them because I needed money.

So I started over and built up my defense at each level up until I got to about level 4, which took some patience with mostly just slimes to work with. When I got to Southbrook, I didn't buy any weapons, and I let Flopper kill the slayers until I had 500 gold and could buy the herb boots. (Flopper is a great idea, btw. I hope other D-Mods use summmons like that.) Once I had the boots, I could do more damage in less time, and I increased my attack for a couple of levels. I only had to increase magic once to get it to level 5, which is what you need for hellfire. Sometime during all that leveling, I bought a bow to take care of the first boss. I increased magic once more so I'd have a little less time to wait to recharge the hellfire, but other than that I increased my attack for the rest of the game.

There you go. I hope that helps someone.
May 1st 2011, 12:13 AM
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Mrgantoe
Peasant He/Him Cuba
I'm simply a distraction. 
Good thing you tried my recommendation
May 1st 2011, 05:18 PM
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Yeah, thanks. It's a good game.
May 2nd 2011, 04:29 AM
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Marpro
Peasant He/Him bloop
 
Nice strategy. Although, I don't really remember having to repeatedly kill slimes in order to gain levels and raise your defense, but if it worked out for you, I'm happy.

I'm glad that you enjoyed the D-Mod!