The Dink Network

Defeat of the Terrorists (The)

Dink takes advantage of the terrorists' all-you-can-earn Experience Buffet. From the COTPATD project.
May 19th, 2012
v1.01
Score : 0.5 horrible
duckdie.gif
Defeat of the Terrorists is my second D-Mod, and oddly it spent only 20.03 minutes in development. You can see how well it turned out. I gotta admit, when I started development I was skeptical. How could any D-Mod capture the magic of defeating the terrorists in Pakistan? While it felt somewhat short of this lofty goal, what you and I are looking at here is what managed to be the worst D-Mod of all time.
To understand my feelings on the game, I feel that it's important to understand something about me, and that thing is that It's always been my life long dream to defeat the terrorists in Pakistan. I never ended up enlisting in the army because I didn't have the grades, but still, the thought of myself swinging a sword while dudes with heavy machine guns and grenades laughed themselves stupid because I had nothing but a pocket full of dreams of peaceful streets has tormented me every night for years. I was very close to ending it all, in fact--that is, until I created this gem.
Of course, that's not to say that only wannabe terrorist killers can hate Defeat of the Terrorists. The game has something awful for everyone, from bland environments which I assure you is not what Pakistan looks like at all, hardness errors, and most importantly, terrible mapping.
Naturally one of the central activities here is going to be killing knights who are supposedly terrorists. The mapping is awful--It's almost like I'm really walking through a terrorist base! If terrorist bases didn't have ammunition storage rooms or anything and the place had some kind of underground cellar... As I said before, it didn't quite manage to simulate terrorist killing, but we have to see this for what it is: the worst D-Mod of all time.