The Dink Network

Quest for the Golden Nut

Dirty birds. From the COTPATD project.
Description
The Golden Nut a mythical fruit which is known only to the duck race. Its mystical powers unlock the innate ability of human speech that all ducks have. Quackers wants to be able to talk and use profane language and he tires of Ethel, so he sets out to find the Golden Nut.
Released:September 13th, 2002
File Size:158.78 KB
Downloads:157
Release Notes:v1.00
Play:Play this D-Mod right now in your web browser! (More Info)
 
September 24th, 2002
v1.00
Score : 8.5 good
fish.gif
Binirit
Peasant She/Her
 
This D-mod is one of the three entries in the Dink Network Alternative Hero D-mod Contest 2002. The others are Cycles of Evil by Redink1 and Lyna’s Story by Paul Pliska.

Storyline: You play a duck, Quackers, who is in search for the golden nut because he wants to be able to talk and that is what the golden nut is capable of since it is a mythical fruit.

Map and graphics: The mapping is done nicely, although the map is slightly empty. No new graphics, except on the title screen and those look nice.

Music: It suits the situation.

Good: There is humour in it; like the duck farmer who is actually quite fond of ducks, and like the humans talking to Quackers, thinking he can not understand them. The intro movie is nicely done. The authors solution to the fact that ducks can not fight and therefore Quackers needs to do something else to accomplish the quest, is impressive.

Not so good: In the beginning you have to walk several times to get a shelf that some other duck wants. After walking about ten times back and forth I finally discovered what the trick is to walk just three times instead of ten or more times. Then it was quite funny and I was amused by it, but not when I was still walking.

Overall: A nicely made alternative hero D-mod.

Fit for: If you want to have a nice adventure in which you play a duck.
TopicPostsPosterLast Post
help please im stuck8MarysoilJanuary 12th 2016, 07:54 AM
Quest for the golden nut3gustavApril 14th 2003, 01:41 PM