The Dink Network

Dink Blackwood

August 21st, 2003
v1.00
Score : 7.0 good
custom_simon.gif
SimonK
Peasant He/Him Australia
 
A short DMOD with not a lot of explaination or nearly enough save machines. Has some nice touches with the Dragon Hunters and Dink helping Dragons.

Graphics: Modifed stone giant which was good. Nice version of the church using the standard huts. Would've like to see the dragon carry Dink - can't remember if this DMOD came out after SOB, if it did, the author could've used those graphics here.

Map: Composition wise very nice. (Also interesting use of invisible blue potion bottles to map out hardness of buildings instead of using the hardness editor) Some errors in rooms such as the first weapons shop, you could walk behind the benches and get to the non-functioning stairs.

Story: Very light on, and some scripting errors. You get told about the wizard giving you fireball magic, but he doesn't say anything except Hello Dink until after you've started the "quest" (and I use that term loosely) for the axe.

Music: Oooo not the dreaded songs midis... ahhhhh! Also I've heard the Mission Impossible theme too many times now (I used a different midi version of it... maybe that's why )

Gameplay: Not bad. At least the monsters didn't die in one hit all the time, so I thought the balance was good for fighting.

Overall: Got a moment to relax and play a DMOD that's not too easy... then this is the one for you. 7 out of 10